﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace l1cs.server.templates
{
    public class L1GetBackRestart
    {
        public L1GetBackRestart()
        {
        }

        private int _area;

        public int getArea()
        {
            return _area;
        }

        public void setArea( int i )
        {
            _area = i;
        }

        private String _note;

        public String getNote()
        {
            return _note;
        }

        public void setNote( String s )
        {
            _note = s;
        }

        private int _locX;

        public int getLocX()
        {
            return _locX;
        }

        public void setLocX( int i )
        {
            _locX = i;
        }

        private int _locY;

        public int getLocY()
        {
            return _locY;
        }

        public void setLocY( int i )
        {
            _locY = i;
        }

        private short _mapId;

        public short getMapId()
        {
            return _mapId;
        }

        public void setMapId( short i )
        {
            _mapId = i;
        }
    }
}
